Job Description
Unity 3D Developer
Experience: 2 Years Minimum
Role & Responsibility
- Implement game functionality as per communicated design.
- Translate design specification into functional game.
- Communicate with other team members to establish effective pipeline and integrate media assets.
- Design, Build, and Maintain efficient, reusable, and reliable code.
- Ensure the best possible performance, quality, and responsiveness of applications.
- Identify bottlenecks and bugs, and devise solutions to address and mitigate these problems.
- Help maintain code quality, organization, and automatization.
- Excellent knowledge of Unity3d including experience with C# scripting language / Unreal Game Engine with C++ scripting language, textures, animation, GUI styles, and user session management.
- Familiarity with level design and planning.
- Experience in developing multi-person game studio.
- Experience with game physics and particle systems.
- Experience with mobile and console game development.
- Experience optimizing memory and space usage for support of older hardware.
- Prior experience with a well-known mobile title or AAA titles are a significant asset.
- Ability to constantly learn and stay in touch with evolving game standards and development technologies.
- Strong understanding of object-oriented programming.
- Familiarity with current design and architectural patterns.
- Knack for writing clean, readable, and easily maintainable code.
- Experience implementing automated testing platforms and unit tests.
- Proficient knowledge of code versioning tools {{such as Git, SVN, and Mercurial}}.
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